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 incentive compatibility





Counterbalancing Learning and Strategic Incentives in Allocation Markets

Neural Information Processing Systems

Motivated by the high discard rate of donated organs in the United States, we study an allocation problem in the presence of learning and strategic incentives. We consider a setting where a benevolent social planner decides whether and how to allocate a single indivisible object to a queue of strategic agents. The object has a common true quality, good or bad, which is ex-ante unknown to everyone. Each agent holds an informative, yet noisy, private signal about the quality.


Instance-Adaptive Hypothesis Tests with Heterogeneous Agents

Shi, Flora C., Wainwright, Martin J., Bates, Stephen

arXiv.org Artificial Intelligence

We study hypothesis testing over a heterogeneous population of strategic agents with private information. Any single test applied uniformly across the population yields statistical error that is sub-optimal relative to the performance of an oracle given access to the private information. We show how it is possible to design menus of statistical contracts that pair type-optimal tests with payoff structures, inducing agents to self-select according to their private information. This separating menu elicits agent types and enables the principal to match the oracle performance even without a priori knowledge of the agent type. Our main result fully characterizes the collection of all separating menus that are instance-adaptive, matching oracle performance for an arbitrary population of heterogeneous agents. We identify designs where information elicitation is essentially costless, requiring negligible additional expense relative to a single-test benchmark, while improving statistical performance. Our work establishes a connection between proper scoring rules and menu design, showing how the structure of the hypothesis test constrains the elicitable information. Numerical examples illustrate the geometry of separating menus and the improvements they deliver in error trade-offs. Overall, our results connect statistical decision theory with mechanism design, demonstrating how heterogeneity and strategic participation can be harnessed to improve efficiency in hypothesis testing.


How to Sell High-Dimensional Data Optimally

Li, Andrew, Ravi, R., Singh, Karan, Yi, Zihong, Zhang, Weizhong

arXiv.org Artificial Intelligence

Motivated by the problem of selling large, proprietary data, we consider an information pricing problem proposed by Bergemann et al. that involves a decision-making buyer and a monopolistic seller. The seller has access to the underlying state of the world that determines the utility of the various actions the buyer may take. Since the buyer gains greater utility through better decisions resulting from more accurate assessments of the state, the seller can therefore promise the buyer supplemental information at a price. To contend with the fact that the seller may not be perfectly informed about the buyer's private preferences (or utility), we frame the problem of designing a data product as one where the seller designs a revenue-maximizing menu of statistical experiments. Prior work by Cai et al. showed that an optimal menu can be found in time polynomial in the state space, whereas we observe that the state space is naturally exponential in the dimension of the data. We propose an algorithm which, given only sampling access to the state space, provably generates a near-optimal menu with a number of samples independent of the state space. We then analyze a special case of high-dimensional Gaussian data, showing that (a) it suffices to consider scalar Gaussian experiments, (b) the optimal menu of such experiments can be found efficiently via a semidefinite program, and (c) full surplus extraction occurs if and only if a natural separation condition holds on the set of potential preferences of the buyer.





Double or Nothing: Multiplicative Incentive Mechanisms for Crowdsourcing

Nihar Bhadresh Shah, Dengyong Zhou

Neural Information Processing Systems

Crowdsourcing has gained immense popularity in machine learning applications for obtaining large amounts of labeled data. Crowdsourcing is cheap and fast, but suffers from the problem of low-quality data. To address this fundamental challenge in crowdsourcing, we propose a simple payment mechanism to incentivize workers to answer only the questions that they are sure of and skip the rest. We show that surprisingly, under a mild and natural "no-free-lunch" requirement, this mechanism is the one and only incentive-compatible payment mechanism possible. We also show that among all possible incentive-compatible mechanisms (that may or may not satisfy no-free-lunch), our mechanism makes the smallest possible payment to spammers. Interestingly, this unique mechanism takes a "multiplicative" form. The simplicity of the mechanism is an added benefit. In preliminary experiments involving over several hundred workers, we observe a significant reduction in the error rates under our unique mechanism for the same or lower monetary expenditure.